Helpful Brief: This week I added data for a few items and my main hero, but the biggest improvement was a major refactor. Here is our approach to level design for our upcoming game Absolute Momentum!

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Here is our approach to level design for our upcoming game Absolute Momentum! Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ... Combat keeps the player engaged as they explore my game, so I improved how the enemy interacts with the player and their ...

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Combat keeps the player engaged as they explore my game, so I improved how the enemy interacts with the player and their ... This week I added data for a few items and my main hero, but the biggest improvement was a major refactor.

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  • Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ...
  • Combat keeps the player engaged as they explore my game, so I improved how the enemy interacts with the player and their ...
  • This week I added data for a few items and my main hero, but the biggest improvement was a major refactor.
  • Here is our approach to level design for our upcoming game Absolute Momentum!

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How to Approach Level Design

How to Approach Level Design

Here is our approach to level design for our upcoming game Absolute Momentum! Blocking out is a critical part of game ...