Main Context: Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Now we just need to determine whether our intersection point is inside or outside the triangle.
2024 2 Graphics Programming Ray Tracing - Entertainment Starter Guide
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Now we just need to determine whether our intersection point is inside or outside the triangle. Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
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- Now we just need to determine whether our intersection point is inside or outside the triangle.
- Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
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