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  • I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...
  • First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...
  • I haven't added the final level of scale but I plan on doing that next.
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I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I improved my ...

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First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

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I started working on the entity system I went ahead and loaded up 100 humans along with the player human. My random skin tone ...

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