Search Takeaway: I added another level of far land graphics, made the colors better and smoother and I tweaked the terrain gen and fixed the bias ... I made it so the robots go to the right or left if their line of fire is blocked by another robot messed around with the damage so it ...

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Test content, one floor model, flat roof, one wall model, one column model. I made it so the robots go to the right or left if their line of fire is blocked by another robot messed around with the damage so it ...

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I added another level of far land graphics, made the colors better and smoother and I tweaked the terrain gen and fixed the bias ... I fixed a bug in the intersection system that was causing it to only utilize a 1/3 of the triangles : X and I optimized the loading so it ...

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  • Test content, one floor model, flat roof, one wall model, one column model.
  • I made it so the robots go to the right or left if their line of fire is blocked by another robot messed around with the damage so it ...
  • I added another level of far land graphics, made the colors better and smoother and I tweaked the terrain gen and fixed the bias ...
  • I fixed a bug in the intersection system that was causing it to only utilize a 1/3 of the triangles : X and I optimized the loading so it ...

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