Useful Snapshot: In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. In this video, we create some basic GLSL code to test out the shader facilities made in the last video.
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In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ... In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders.
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In this video, we implement an include directive in our shaders and make reusable shader code. In this video, we create some basic GLSL code to test out the shader facilities made in the last video.
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- In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders.
- In this video, we implement an include directive in our shaders and make reusable shader code.
- In this video, we create some basic GLSL code to test out the shader facilities made in the last video.
- In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ...
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