Main Topic Lens: As I said in the last video, I made the particle rendering much more efficient, allowing me to draw way more particles, but why stop ... The particles despawn after a few seconds, as you can see in the code shown on the left side of the screen.

Animated Voxel Grass Voxel Dev Showcase - TV Reference Overview

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The particles despawn after a few seconds, as you can see in the code shown on the left side of the screen. I recently made the particle rendering much more efficient, which allowed me to create a new particle type that emulates

TV Quick Details

Getting ready to upload some videos of my new renderer that don't look like programmer art :P. As I said in the last video, I made the particle rendering much more efficient, allowing me to draw way more particles, but why stop ...

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  • The particles despawn after a few seconds, as you can see in the code shown on the left side of the screen.
  • I recently made the particle rendering much more efficient, which allowed me to create a new particle type that emulates
  • As I said in the last video, I made the particle rendering much more efficient, allowing me to draw way more particles, but why stop ...
  • Getting ready to upload some videos of my new renderer that don't look like programmer art :P.

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Review Key Notes
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