Short Overview: Put in Trigger On Act: unit1 switchmove "AmovPercMstpSnonWnonDnon_idle56kliky"; unit1 disableAI "ANIM"; // Unit1 will be the ...
Arma 2 Editing Scripting Object Animations - Pop Culture Quick Tips
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Put in Trigger On Act: unit1 switchmove "AmovPercMstpSnonWnonDnon_idle56kliky"; unit1 disableAI "ANIM"; // Unit1 will be the ...
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