In Brief: play it at: Tankd was constructed without a game engine, Box2d was used for physics and collision, ... strict datatyping with variables in Actionscript 3.0 and Actionscript 2.0
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This video describes a bit of details about how to continue on your journey to learning how to program in strict datatyping with variables in Actionscript 3.0 and Actionscript 2.0 The first video in the gritty reboot of the critically acclaimed "Making Games With FlashPunk" video tutorial series.
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- to show how to setup a well formatted folder structure and corresponding class paths for
- play it at: Tankd was constructed without a game engine, Box2d was used for physics and collision, ...
- strict datatyping with variables in Actionscript 3.0 and Actionscript 2.0
- This video describes a bit of details about how to continue on your journey to learning how to program in
- The first video in the gritty reboot of the critically acclaimed "Making Games With FlashPunk" video tutorial series.
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