Main Overview Notes: This is one way to make a Normal map, I prefer other more modern methods like Substance Painter or Marmoset Toolbag, but it's ... A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations.

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Alright so in this video we're going to see how we can transfer I'll get some motion capture data motion onto a custom When your objects don't rotate correctly it can be an issue of a bad pivot orientation. Using locators can be confusing but in this video I will show you some tricks to speed up you workflow.

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Using locators can be confusing but in this video I will show you some tricks to speed up you workflow. A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations.

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you don't need smart back on that's basically optimized ammunition we just want to This is one way to make a Normal map, I prefer other more modern methods like Substance Painter or Marmoset Toolbag, but it's ...

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  • Using locators can be confusing but in this video I will show you some tricks to speed up you workflow.
  • A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations.
  • This is one way to make a Normal map, I prefer other more modern methods like Substance Painter or Marmoset Toolbag, but it's ...
  • Alright so in this video we're going to see how we can transfer I'll get some motion capture data motion onto a custom
  • When your objects don't rotate correctly it can be an issue of a bad pivot orientation.

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Baking rigs in Maya

Baking rigs in Maya

Read more details and related context about Baking rigs in Maya.

Bake Pivot Tool in Maya  - CGFamily

Bake Pivot Tool in Maya - CGFamily

When your objects don't rotate correctly it can be an issue of a bad pivot orientation. Learn how to use custom pivot and

15 Magnus motion capture bake keys to control rig

15 Magnus motion capture bake keys to control rig

Alright so in this video we're going to see how we can transfer I'll get some motion capture data motion onto a custom

Baking rigs in Maya

Baking rigs in Maya

Read more details and related context about Baking rigs in Maya.

maya bake fbx animation export to unity.

maya bake fbx animation export to unity.

... you don't need smart back on that's basically optimized ammunition we just want to

Maya Tutorial - How to Bake Normal Maps from High Poly to Low Poly

Maya Tutorial - How to Bake Normal Maps from High Poly to Low Poly

This is one way to make a Normal map, I prefer other more modern methods like Substance Painter or Marmoset Toolbag, but it's ...

Maya - How to apply mocap to any rig using HumanIK in Maya

Maya - How to apply mocap to any rig using HumanIK in Maya

Read more details and related context about Maya - How to apply mocap to any rig using HumanIK in Maya.

Q&A: How to bake "spring chain" for mGear rig in Maya

Q&A: How to bake "spring chain" for mGear rig in Maya

The Q&A are a series of videos in response to my students. I thought these could be useful for others too.

How to use Maya Locators to speed up your workflow - Maya Tutorial

How to use Maya Locators to speed up your workflow - Maya Tutorial

Using locators can be confusing but in this video I will show you some tricks to speed up you workflow. Links ...

Maya Monday -  Baking Dynamics to Joints

Maya Monday - Baking Dynamics to Joints

A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations.