Helpful Context Brief: In this video we cover the shadow ray algorithm and how to obtain soft shadow approximations with SDF geometry. In this video we cover ways you can transform and combine the SDF geometries in interesting ways.
Basic Procedural Graphics Day 8 Point Light Source - Nearby Context for Readers
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Nearby Context for Readers
In this video we cover ways you can transform and combine the SDF geometries in interesting ways. gamedev Please feel free to write your opinions and ideas for improvement in the comment section!
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Quick reference points
- In this video we cover the shadow ray algorithm and how to obtain soft shadow approximations with SDF geometry.
- In this video we cover ways you can transform and combine the SDF geometries in interesting ways.
- gamedev Please feel free to write your opinions and ideas for improvement in the comment section!
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