Quick Topic Notes: Previously, I set up the high-level renderer and defined how it would interact with a low-level renderer through an interface. Sorry about the horribly clipped audio; my microphone has me (or you).

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Previously, I set up the high-level renderer and defined how it would interact with a low-level renderer through an interface. Sorry about the horribly clipped audio; my microphone has me (or you).

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  • Previously, I set up the high-level renderer and defined how it would interact with a low-level renderer through an interface.
  • Sorry about the horribly clipped audio; my microphone has me (or you).

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