Reader Context: In this foundational lesson, we're delving into the fascinating realm of We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
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We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. In this foundational lesson, we're delving into the fascinating realm of
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- In this foundational lesson, we're delving into the fascinating realm of
- We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
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