Browse Brief: This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect I describe and visualize the Separating Axis Theorem, and how to use it to

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I describe and visualize the Separating Axis Theorem, and how to use it to This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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  • I describe and visualize the Separating Axis Theorem, and how to use it to
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
  • This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect

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