Topic Signal: My philosophy of game dev is simple, you communicate between objects with scripts. We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
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My philosophy of game dev is simple, you communicate between objects with scripts. We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
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- We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
- My philosophy of game dev is simple, you communicate between objects with scripts.
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