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I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Just messing around with particle effects, trying an implementation of a Quad and Oct Trees (Octree) are balanced tree data structures which can be used to greatly speed up the performance of your ...

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Quad and Oct Trees (Octree) are balanced tree data structures which can be used to greatly speed up the performance of your ...

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