Overview Notes: This video briefly explains what Vectors are and how they can be used in a Our box-line intersection algorithm needs to be updated because we've transformed all our boxes with TRS matrices.

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Our box-line intersection algorithm needs to be updated because we've transformed all our boxes with TRS matrices. Graphics programming has this intriguing concept of 4D vectors used to represent 3D objects, how indispensable could it be so ... In this video we figure out a computationally efficient method for determining if a point lies within a triangle.

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In this video we figure out a computationally efficient method for determining if a point lies within a triangle. This video outlines what I believe are some of the core principles you need to understand to make dynamic computer

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In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous This video briefly explains what Vectors are and how they can be used in a

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  • In this video we figure out a computationally efficient method for determining if a point lies within a triangle.
  • Our box-line intersection algorithm needs to be updated because we've transformed all our boxes with TRS matrices.
  • Graphics programming has this intriguing concept of 4D vectors used to represent 3D objects, how indispensable could it be so ...
  • This video briefly explains what Vectors are and how they can be used in a
  • In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous

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Our box-line intersection algorithm needs to be updated because we've transformed all our boxes with TRS matrices. In this video ...