Page Snapshot: New features: Improved inventory, new Colt 1911, In-water movement, LODs, Healing, Death, and more... RPG elements, character window, improved scopes, better grab behavior and more.
Corium Immersive Sim In Godot Engine Devlog 3 - Topic Map
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Implementation of basic mechanics for scopes + inventory item drop (The scope view texture will be replaced with ... Improved key-for-door system - Added security cards and readers - Added security keypads - Added lock hacking (by-passing in ...
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New features: Improved inventory, new Colt 1911, In-water movement, LODs, Healing, Death, and more... Control, firing, basic animations, simple water shader, splatmaps, ... Inventory concept, item picking, drag & drop system, weapon switching.
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Inventory concept, item picking, drag & drop system, weapon switching. RPG elements, character window, improved scopes, better grab behavior and more.
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Main details to review
- Improved key-for-door system - Added security cards and readers - Added security keypads - Added lock hacking (by-passing in ...
- Implementation of basic mechanics for scopes + inventory item drop (The scope view texture will be replaced with ...
- New features: Improved inventory, new Colt 1911, In-water movement, LODs, Healing, Death, and more...
- RPG elements, character window, improved scopes, better grab behavior and more.
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