Context Card: my first ever recorded attempt at making danmaku patterns using blender game engine (v2.79), which eventually be used for ... how the ai works (basic explanation): the ai samples 257 points around the player's position.

Custom Bullet Hell Testing - Entertainment Starter Guide

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Entertainment Starter Guide

my first ever recorded attempt at making danmaku patterns using blender game engine (v2.79), which eventually be used for ... A video series explaining how to design a shoot 'em up from the ground up .

Entertainment Common Details

how the ai works (basic explanation): the ai samples 257 points around the player's position. One of bullet shooting patterns I'm currently developing for my side project (shoot em up/

TV Before You Continue

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Quick reference points

  • how the ai works (basic explanation): the ai samples 257 points around the player's position.
  • my first ever recorded attempt at making danmaku patterns using blender game engine (v2.79), which eventually be used for ...
  • One of bullet shooting patterns I'm currently developing for my side project (shoot em up/
  • A video series explaining how to design a shoot 'em up from the ground up .

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Open Practical Guide
Custom bullet hell testing

Custom bullet hell testing

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Bullet Hell/Shmup Engine Tech Demo - 10.000 bullets + player collision

Bullet Hell/Shmup Engine Tech Demo - 10.000 bullets + player collision

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Bullet Pattern Design [SHMUP WORKSHOP 03]

Bullet Pattern Design [SHMUP WORKSHOP 03]

A video series explaining how to design a shoot 'em up from the ground up . Even though it focuses on CAVE-style games, most ...

bullet hell ai test

bullet hell ai test

how the ai works (basic explanation): the ai samples 257 points around the player's position. for each point, calculate the distance ...

Bullet Hell Concept Engine Test

Bullet Hell Concept Engine Test

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touhou danmaku/bullet hell patterns using blender game engine first test

touhou danmaku/bullet hell patterns using blender game engine first test

my first ever recorded attempt at making danmaku patterns using blender game engine (v2.79), which eventually be used for ...

Bullet Hell ADVANCED Load Test

Bullet Hell ADVANCED Load Test

How many fighters can we spawn in one solar system encounter? ;) Check out

Katsu bullet hell dev log (alpha tests)

Katsu bullet hell dev log (alpha tests)

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Godot 4 - Bullet hell system stress test.

Godot 4 - Bullet hell system stress test.

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Unity Bullet Hell game prototype - Bullet pattern 1

Unity Bullet Hell game prototype - Bullet pattern 1

One of bullet shooting patterns I'm currently developing for my side project (shoot em up/