What to Know: We speak to producer Ryan Stefanelli and lead designer Haydn Dalton about fantasy worlds, fluidity and loot in Game director Marvin Donald talks about the role of Death, the creative process of the original

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We speak to producer Ryan Stefanelli and lead designer Haydn Dalton about fantasy worlds, fluidity and loot in Game director Marvin Donald talks about the role of Death, the creative process of the original

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  • We speak to producer Ryan Stefanelli and lead designer Haydn Dalton about fantasy worlds, fluidity and loot in
  • Game director Marvin Donald talks about the role of Death, the creative process of the original

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