Overview Notes: Hey there Virtus Hub, Virtus here and in this video we start working on the sequence of events that will happen once the player's ... In this video we take a look at how we can start creating our weapon damage code, testing it on a simply dummy AI which we will ...

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In this video we take a look at some of the updates to the turrets, animations and level Video from a project I worked on from September to December last year. Hi, I am currently diving into game development, learning the ropes, and working on the core gameplay mechanics for my project ...

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Hi, I am currently diving into game development, learning the ropes, and working on the core gameplay mechanics for my project ... In this video we take a look at how we can start creating our weapon damage code, testing it on a simply dummy AI which we will ...

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In this video we take a look at how we can get our sprint energy to regenerating using a looping function. Here we take a look at how we can setup the game match timer, telling the player how long they've survived the match for. Hey there Virtus Hub, Virtus here and in this video we start working on the sequence of events that will happen once the player's ...

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Hey there Virtus Hub, Virtus here and in this video we start working on the sequence of events that will happen once the player's ...

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  • In this video we take a look at how we can get our sprint energy to regenerating using a looping function.
  • Hey there Virtus Hub, Virtus here and in this video we start working on the sequence of events that will happen once the player's ...
  • Here we take a look at how we can setup the game match timer, telling the player how long they've survived the match for.
  • Video from a project I worked on from September to December last year.

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Devlog 14 - Combat Design in UE4

Devlog 14 - Combat Design in UE4

Read more details and related context about Devlog 14 - Combat Design in UE4.

UE4 PS1 Style Game - Devlog 12: Adding A Combat System

UE4 PS1 Style Game - Devlog 12: Adding A Combat System

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UE4 | Round Based Survival Mode | Indie Devlog #14

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Setting Up Damage - #9 Creating A Mech Combat Game with Unreal Engine 4

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Regenerating Energy - #13 Creating A Mech Combat Game with Unreal Engine 4

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In this video we take a look at how we can get our sprint energy to regenerating using a looping function. This system is also ...

Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4

Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4

Hey there Virtus Hub, Virtus here and in this video we start working on the sequence of events that will happen once the player's ...

UE4 Directional Combat and Clash Mechanic - Game Design Project.

UE4 Directional Combat and Clash Mechanic - Game Design Project.

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UE4 PS1 Style Game - Devlog 13: Fighting AI & Player Combat

Thank you guys so much for your support, More content soon! Patreon - Backgrounds ...

Match Timer Setup - #14 Creating A Mech Combat Game with Unreal Engine 4

Match Timer Setup - #14 Creating A Mech Combat Game with Unreal Engine 4

Here we take a look at how we can setup the game match timer, telling the player how long they've survived the match for.

Devlog C++ Unreal Engine 4 #1: Core Gameplay & Combat Prototype | Shooting & Melee

Devlog C++ Unreal Engine 4 #1: Core Gameplay & Combat Prototype | Shooting & Melee

Hi, I am currently diving into game development, learning the ropes, and working on the core gameplay mechanics for my project ...