Key Summary: This is my first take on Graphics Programming after joining a game development institute. This is a showcase of some initial attempts at fragment shaders developed to demonstrate different Post Processing effects.
Directx Basic Demo Techniques - Show Overview
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This is my first take on Graphics Programming after joining a game development institute. This is a showcase of some initial attempts at fragment shaders developed to demonstrate different Post Processing effects.
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- This is a showcase of some initial attempts at fragment shaders developed to demonstrate different Post Processing effects.
- This is my first take on Graphics Programming after joining a game development institute.
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