Context Card: Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ... Sometimes you want transparency, but you want the advantages of opaque rendering.
Dither Fade In Unity - Topic Map for Readers
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Topic Map for Readers
Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ... Sometimes you want transparency, but you want the advantages of opaque rendering.
Comparison Points
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Quick reference points
- Sometimes you want transparency, but you want the advantages of opaque rendering.
- Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ...
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