Context Card: Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ... Sometimes you want transparency, but you want the advantages of opaque rendering.

Dither Fade In Unity - Topic Map for Readers

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Topic Map for Readers

Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ... Sometimes you want transparency, but you want the advantages of opaque rendering.

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  • Sometimes you want transparency, but you want the advantages of opaque rendering.
  • Works in 2020.2 ➕ 2020.3 Level of detail, or LOD, is a technique where the system chooses different versions of a mesh to render ...

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