Fast Notes: Romero's map deserved a run, I got very lucky at the end that everything teleported very fast into the barons room, sometimes they ...

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[Doom] Tech gone bad (e1m8b) UV-Max in 7:07

[Doom] Tech gone bad (e1m8b) UV-Max in 7:07

Romero's map deserved a run, I got very lucky at the end that everything teleported very fast into the barons room, sometimes they ...

DooM - Tech Gone Bad (E1M8) - UV-Max in 8:41

DooM - Tech Gone Bad (E1M8) - UV-Max in 8:41

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The Ultimate Doom - (E1M8b) Tech Gone Bad

The Ultimate Doom - (E1M8b) Tech Gone Bad

This is a playthrough of a replacement map for E1M8 of The Ultimate

Doom: Tech Gone Bad (E1M8) by John Romero (UV-Max in 17:10)

Doom: Tech Gone Bad (E1M8) by John Romero (UV-Max in 17:10)

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Doom - E1M8b: Tech Gone Bad (by John Romero)

Doom - E1M8b: Tech Gone Bad (by John Romero)

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The Ultimate Doom E1M8B: Tech Gone Bad (e1m8b.wad) 100%

The Ultimate Doom E1M8B: Tech Gone Bad (e1m8b.wad) 100%

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Doom Tech Gone Bad (E1M8) UV with 99.8% with Complex Doom

Doom Tech Gone Bad (E1M8) UV with 99.8% with Complex Doom

Kills (290/291), and 100's on everything. This level is designed by John Romero. I would love to see this video end up in the news, ...

Ultimate Doom - John Romero's E1M8b: "Tech Gone Bad" (Ultra-Violence) - First Play

Ultimate Doom - John Romero's E1M8b: "Tech Gone Bad" (Ultra-Violence) - First Play

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The Ultimate Doom - E1M8b: Tech Gone Bad (John Romero Map!) - UV Max + Pistol Start

The Ultimate Doom - E1M8b: Tech Gone Bad (John Romero Map!) - UV Max + Pistol Start

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E1M8b: Tech Gone Bad (2016) John Romero Doom wad

E1M8b: Tech Gone Bad (2016) John Romero Doom wad

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