Topic Notes: Using the concept of prism mirrors, I've created a kaleidoscopic tiling system that generates stunning Had to create a quadrilateral mesh today but realized the new polybevel SOP couldn't do that as easily as the old, so I just created ...

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Using the concept of prism mirrors, I've created a kaleidoscopic tiling system that generates stunning Grab the scene file on Gumroad : raphael00000.gumroad.com/l/grain-vortex.

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Had to create a quadrilateral mesh today but realized the new polybevel SOP couldn't do that as easily as the old, so I just created ...

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  • Had to create a quadrilateral mesh today but realized the new polybevel SOP couldn't do that as easily as the old, so I just created ...
  • Grab the scene file on Gumroad : raphael00000.gumroad.com/l/grain-vortex.
  • Using the concept of prism mirrors, I've created a kaleidoscopic tiling system that generates stunning

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See the Reference
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Had to create a quadrilateral mesh today but realized the new polybevel SOP couldn't do that as easily as the old, so I just created ...

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Using the concept of prism mirrors, I've created a kaleidoscopic tiling system that generates stunning

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Grab the scene file on Gumroad : raphael00000.gumroad.com/l/grain-vortex.

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