Context Notes: You see, its used by the game, but during the narration that the Guildmaster does ... Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...

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Unfortunately, this is all that happens whenever I trigger the cutscene. You see, its used by the game, but during the narration that the Guildmaster does ... Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...

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Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ... A recreation of a cutscene that was changed during the game's development.

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  • Unfortunately, this is all that happens whenever I trigger the cutscene.
  • A recreation of a cutscene that was changed during the game's development.
  • Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...
  • You see, its used by the game, but during the narration that the Guildmaster does ...

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Fable: Content Restoration - CS_SINGING_STONE_END

Fable: Content Restoration - CS_SINGING_STONE_END

A cutscene that is never used in the game. Unfortunately, this is all that happens whenever I trigger the cutscene. Which means ...

Fable: Content Restoration - CS_GUILD_DEPARTURE_NEW_INTRO

Fable: Content Restoration - CS_GUILD_DEPARTURE_NEW_INTRO

Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...

Fable: Content Restoration - CS_TROPHY_INFO_INTRO

Fable: Content Restoration - CS_TROPHY_INFO_INTRO

A recreation of a cutscene that was removed from the original game. Based on dialogue that can be found in various versions of ...

Fable: Content Restoration - CS_MAZE_SISTER_BOWERSTONE

Fable: Content Restoration - CS_MAZE_SISTER_BOWERSTONE

Unused dialogue for when you meet Maze at the Bowerstone Tavern. He has three or four unused lines, in which he states that ...

Fable: Content Restoration - CS_GIBBETHILL_AMBUSH_TANYA_OUTRO

Fable: Content Restoration - CS_GIBBETHILL_AMBUSH_TANYA_OUTRO

A recreation of a cutscene that was changed during the game's development. Based on dialogue that can still be found in

Fable: Content Restoration - CS_RITUAL_SACRIFICE_GOOD

Fable: Content Restoration - CS_RITUAL_SACRIFICE_GOOD

Read more details and related context about Fable: Content Restoration - CS_RITUAL_SACRIFICE_GOOD.

Fable: Content Restoration - CS_GUILDMASTER_DEPARTURE_INTRO

Fable: Content Restoration - CS_GUILDMASTER_DEPARTURE_INTRO

A recreation of a cutscene that was cut from the game. In the game files for

Fable: Content Restoration - CS_RITUAL_SACRIFICE_INTRO

Fable: Content Restoration - CS_RITUAL_SACRIFICE_INTRO

Read more details and related context about Fable: Content Restoration - CS_RITUAL_SACRIFICE_INTRO.

Fable: Content Restoration - CS_TRAVELBEGGAR_BSOUTH_REFUSE

Fable: Content Restoration - CS_TRAVELBEGGAR_BSOUTH_REFUSE

Read more details and related context about Fable: Content Restoration - CS_TRAVELBEGGAR_BSOUTH_REFUSE.

Fable: Content Restoration - CS_SAIL_SHIP

Fable: Content Restoration - CS_SAIL_SHIP

A cutscene, that "technically" goes unused. You see, its used by the game, but during the narration that the Guildmaster does ...