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I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... Each light source now only has its shadowmap updated if one or more axis aligned ...

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Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...

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  • Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...
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Review Key Notes
OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...

OpenGL c++ first person shooter engine game dev: Collision and Splitscreen

OpenGL c++ first person shooter engine game dev: Collision and Splitscreen

Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...

FPS From Scratch (C++ & OpenGL) // A New Project

FPS From Scratch (C++ & OpenGL) // A New Project

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OpenGL 3D Fps Engine demo Showcase 2

OpenGL 3D Fps Engine demo Showcase 2

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OpenGL c++ game engine dev: convex collision mesh

OpenGL c++ game engine dev: convex collision mesh

I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...

Simple 2D RPG Shooter Game C++ OpenGL

Simple 2D RPG Shooter Game C++ OpenGL

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AK + Sniper | OpenGL c++ custom game engine

AK + Sniper | OpenGL c++ custom game engine

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Aronno -  First Person Shooting (C++/OpenGL)

Aronno - First Person Shooting (C++/OpenGL)

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The 5 levels of OpenGL

The 5 levels of OpenGL

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OpenGL c++ first person shooter engine game dev: MULTIPLAYER PLAYTEST edition

OpenGL c++ first person shooter engine game dev: MULTIPLAYER PLAYTEST edition

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