Context Card: In this video I try to add some more reality (sprint, jump, headmoving) to the Actually the same (Voxel) Engine, just using different Mapgenerator and input handling.
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Actually the same (Voxel) Engine, just using different Mapgenerator and input handling. In this video I try to add some more reality (sprint, jump, headmoving) to the
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- Actually the same (Voxel) Engine, just using different Mapgenerator and input handling.
- In this video I try to add some more reality (sprint, jump, headmoving) to the
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