Scan First: After dozens of TAS's, cycles, new strats, and finally, combining every trick in the book, ... Don't try to do this if you aren't decently experienced with the game, but if you're really ...

Fwr 53 56 Massive Multiplayer Platformer By Griffpatch - Show Context Overview

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After dozens of TAS's, cycles, new strats, and finally, combining every trick in the book, ... Don't try to do this if you aren't decently experienced with the game, but if you're really ...

Planning Notes

After over half a year of running, we as a community finally hit our goal of sub-54. Finally got the sub-58, proving to me that the slope strat at the end is faster. Retimed to a 53.108 Speedrunning build - (Also available on Scratch) Frame to reset was 38 ...

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Retimed to a 53.108 Speedrunning build - (Also available on Scratch) Frame to reset was 38 ... Ye, it's only by .3 seconds off my previous PB, but I think this run represents more than just a tiny timesave, it represents a shift into ...

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  • Don't try to do this if you aren't decently experienced with the game, but if you're really ...
  • Ye, it's only by .3 seconds off my previous PB, but I think this run represents more than just a tiny timesave, it represents a shift into ...
  • After dozens of TAS's, cycles, new strats, and finally, combining every trick in the book, ...
  • Retimed to a 53.108 Speedrunning build - (Also available on Scratch) Frame to reset was 38 ...
  • After over half a year of running, we as a community finally hit our goal of sub-54.

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(FWR) 53.56 | Massive Multiplayer Platformer by Griffpatch

(FWR) 53.56 | Massive Multiplayer Platformer by Griffpatch

WR Ayyy. Frame to reset to was 675. Icebryker was there indeed. Words become a lot harder to think of when it's 2 AM and you ...

(TAS) 49.9 | Massive Multiplayer Platformer by Griffpatch

(TAS) 49.9 | Massive Multiplayer Platformer by Griffpatch

First sub 50 time. Absolutely Incredible. After dozens of TAS's, cycles, new strats, and finally, combining every trick in the book, ...

0'53.7 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

0'53.7 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

IT FINALLY HAPPENED! After over half a year of running, we as a community finally hit our goal of sub-54. I went from not having ...

53.9 TAS | Massive Multiplayer Platformer v1.3 by Griffpatch

53.9 TAS | Massive Multiplayer Platformer v1.3 by Griffpatch

Read more details and related context about 53.9 TAS | Massive Multiplayer Platformer v1.3 by Griffpatch.

0'56.8 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

0'56.8 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

Finally got the run! Also, voice reveal for people who haven't watched my animations. This was a long time coming, took many ...

0'56.5 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

0'56.5 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

Ye, it's only by .3 seconds off my previous PB, but I think this run represents more than just a tiny timesave, it represents a shift into ...

0'57.8 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

0'57.8 (Former WR) | Massive Multiplayer Platformer by griffpatch SPEEDRUN

Finally got the sub-58, proving to me that the slope strat at the end is faster. I had like one new strat, but overall this was just a ...

(FWR) 53.13 | Massive Multiplayer Platformer by Griffpatch

(FWR) 53.13 | Massive Multiplayer Platformer by Griffpatch

Retimed to a 53.108 Speedrunning build - (Also available on Scratch) Frame to reset was 38 ...

"Baby" Speedstart Tutorial | Massive Multiplayer Platformer by Griffpatch

"Baby" Speedstart Tutorial | Massive Multiplayer Platformer by Griffpatch

Hope this helps with your MMO dreams. Don't try to do this if you aren't decently experienced with the game, but if you're really ...

52.6 TAS | Massive Multiplayer Platformer by Griffpatch

52.6 TAS | Massive Multiplayer Platformer by Griffpatch

It may or may not just be 0 cycle but it starts 1.2 seconds later XD.