Context Summary: We design and implement a package format suitable for large programs with lots of data. In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ...
Game Engine Programming 10 No Commentary Materials Loading Gltf Scenes - Celebrity Where It Fits
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In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ... We design and implement a package format suitable for large programs with lots of data.
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- We design and implement a package format suitable for large programs with lots of data.
- In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ...
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