Topic Signal: In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ... In the previous video we defined the high-level light API and started working on the low-level implementation.
Game Engine Programming Sound Tweaks Part 2 - Celebrity How People Use It
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In the previous video we defined the high-level light API and started working on the low-level implementation. In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ... Scion2D Update – Creating the SoundFX Player with C++ and SDL_Mixer Welcome back!
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- In the previous video we defined the high-level light API and started working on the low-level implementation.
- In this video we add a debug renderer for Jolt bodies, clean up the renderer a little (centralize mesh rendering) and we fix rotation ...
- Scion2D Update – Creating the SoundFX Player with C++ and SDL_Mixer Welcome back!
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