Core Summary: In this video we learn how to use the ClearCoat extension as part of a PBR shader in OpenGL. In this video I will show you the basics of PBR and how to implement it into your 3D

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In this video I will show you the basics of PBR and how to implement it into your 3D In this video we learn how to use the ClearCoat extension as part of a PBR shader in OpenGL.

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  • In this video we learn how to use the ClearCoat extension as part of a PBR shader in OpenGL.
  • In this video I will show you the basics of PBR and how to implement it into your 3D
  • This software uses libraries and third-party software: * GLFW: * stb_image:

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