Main Points: Ok this is the last video in the series, here I'll go through and explain everything in the physics engine that I haven't explained yet. A simple physics engine that uses SAT to check for collisions and Sutherland Hodgeman clipping to get contact points.

Gmstudiophysics 3 Impulse Tutorial - TV Quick Guide

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Ok this is the last video in the series, here I'll go through and explain everything in the physics engine that I haven't explained yet. A simple physics engine that uses SAT to check for collisions and Sutherland Hodgeman clipping to get contact points. In the first video of our series, Getting Started with the Thundercomm Rubik Pi

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  • A simple physics engine that uses SAT to check for collisions and Sutherland Hodgeman clipping to get contact points.
  • In the first video of our series, Getting Started with the Thundercomm Rubik Pi
  • Ok this is the last video in the series, here I'll go through and explain everything in the physics engine that I haven't explained yet.

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