Main Points: i didnt use unity's rigid body and chose to use transform.position and raycasts. How we rigged, animated, and built a PS1-style underwater office scene in Blender — with two axolotls, a retro CRT monitor, and ...
I Made A Sonic Physics Engine Part 1 Basic Movement - Award Overview
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i didnt use unity's rigid body and chose to use transform.position and raycasts. How we rigged, animated, and built a PS1-style underwater office scene in Blender — with two axolotls, a retro CRT monitor, and ...
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I promised you all the SFR design will get reused, and this is how I'm doing it! i keep on saying this video coming soon i promise ———————————————- changes: -new camera system ...
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- i keep on saying this video coming soon i promise ———————————————- changes: -new camera system ...
- I promised you all the SFR design will get reused, and this is how I'm doing it!
- i didnt use unity's rigid body and chose to use transform.position and raycasts.
- How we rigged, animated, and built a PS1-style underwater office scene in Blender — with two axolotls, a retro CRT monitor, and ...
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