Fast Notes: Every graphics engine needs a user interface — whether you're fine-tuning light parameters, adjusting object transformations, ... I'm developing a library for application, tools and in-game user interfaces.
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Every graphics engine needs a user interface — whether you're fine-tuning light parameters, adjusting object transformations, ... I'm developing a library for application, tools and in-game user interfaces.
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- Every graphics engine needs a user interface — whether you're fine-tuning light parameters, adjusting object transformations, ...
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