Overview Notes: In the last video, we spoke about adding navigation capability to arbitrary entities. Converting agent components to Aspect - Change agent motion type to dynamic.
Implementing Obstacle Collision Avoidance Using Unity Dots Improvement - Practical Points
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Practical Points
Converting agent components to Aspect - Change agent motion type to dynamic. In the last video, we spoke about adding navigation capability to arbitrary entities.
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- In the last video, we spoke about adding navigation capability to arbitrary entities.
- Converting agent components to Aspect - Change agent motion type to dynamic.
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