Topic Notes: In this video we learn how to implement normal mapping, also known as bump mapping. In this video we learn how to get vertices into the vertex shader using the Programmable Vertex Pulling technique.
Indirect Rendering Intermediate Opengl Series - Info Guide for Readers
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In this video we learn how to implement normal mapping, also known as bump mapping. In this video we learn how to get vertices into the vertex shader using the Programmable Vertex Pulling technique.
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- In this video we learn how to implement normal mapping, also known as bump mapping.
- In this video we learn how to get vertices into the vertex shader using the Programmable Vertex Pulling technique.
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