Overview Brief: In this video we create a new leveling algorithm and create basic items. Here we start creating a new game using the concepts we talked about in previous videos.

Java 2D Opengl Rpg Tutorial 11 Test Level - Show Where It Fits

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Show Where It Fits

After going over some of the intended mechanics, a new stat system is ... In this episode we start the inventory by creating the ItemStack and ItemSlot classes!

Context Map for Readers

In this video we clean up some of our code and we create the inventory system. In this video we create damage and get our enemies to attack us at a reasonable speed. In this video we create a new leveling algorithm and create basic items.

Detail Guide for Readers

In this video we create a new leveling algorithm and create basic items. In this video we finish the basics of our combat system by letting our player attack.

Entertainment Important Reminders

In this video we add enemies to our game, and implement basic AI for them to chase the player. Here we start creating a new game using the concepts we talked about in previous videos.

Quick reference points

  • Here we start creating a new game using the concepts we talked about in previous videos.
  • In this video we create a new leveling algorithm and create basic items.
  • In this video we add enemies to our game, and implement basic AI for them to chase the player.
  • In this video we create damage and get our enemies to attack us at a reasonable speed.
  • In this video we finish the basics of our combat system by letting our player attack.
  • In this episode we start the inventory by creating the ItemStack and ItemSlot classes!

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Java 2D OpenGL RPG Tutorial 11: Test Level

Java 2D OpenGL RPG Tutorial 11: Test Level

Read more details and related context about Java 2D OpenGL RPG Tutorial 11: Test Level.

Java 2D OpenGL RPG Tutorial 6: Basic Combat and Time Keeping

Java 2D OpenGL RPG Tutorial 6: Basic Combat and Time Keeping

In this video we create damage and get our enemies to attack us at a reasonable speed.

Java 2D OpenGL RPG Tutorial 9: RPG Mechanics and final Stat System

Java 2D OpenGL RPG Tutorial 9: RPG Mechanics and final Stat System

This video introduces the game specific mechanics. After going over some of the intended mechanics, a new stat system is ...

Java 2D OpenGL RPG Tutorial 4: Inventory

Java 2D OpenGL RPG Tutorial 4: Inventory

In this video we clean up some of our code and we create the inventory system.

Java 2D OpenGL RPG Tutorial 7: Getting the player to attack.

Java 2D OpenGL RPG Tutorial 7: Getting the player to attack.

In this video we finish the basics of our combat system by letting our player attack.

Java 2D OpenGL RPG Tutorial 5: Creating Enemies

Java 2D OpenGL RPG Tutorial 5: Creating Enemies

In this video we add enemies to our game, and implement basic AI for them to chase the player.

Java 2D OpenGL RPG Tutorial 2: Setting up the player

Java 2D OpenGL RPG Tutorial 2: Setting up the player

Read more details and related context about Java 2D OpenGL RPG Tutorial 2: Setting up the player.

Java 2D OpenGL RPG Tutorial 1: Starting off

Java 2D OpenGL RPG Tutorial 1: Starting off

Here we start creating a new game using the concepts we talked about in previous videos.

Java 2D OpenGL RPG Tutorial 3: Creating Items

Java 2D OpenGL RPG Tutorial 3: Creating Items

In this video we create a new leveling algorithm and create basic items.

Java 2D RPG Game Tutorial EP11 - Inventory (1/4)

Java 2D RPG Game Tutorial EP11 - Inventory (1/4)

Welcome to the eleventh episode! In this episode we start the inventory by creating the ItemStack and ItemSlot classes! Twitter ...