Main Takeaway: Yeah, so the sprite class will handle all the images that will be rendered onto the screen. In this video, we will implement collision detection so player character stops when he tries to walk through solid tiles.
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Yeah, so the sprite class will handle all the images that will be rendered onto the screen. In this video, we will implement collision detection so player character stops when he tries to walk through solid tiles.
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- Yeah, so the sprite class will handle all the images that will be rendered onto the screen.
- In this video, we will implement collision detection so player character stops when he tries to walk through solid tiles.
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