What to Know: Today we put two fixtures on one body to create a more complex object. Let's get rid of the mess we made in the previous tutorials and place a nice little car in the scene.
Java Game Development Libgdx Episode 16 Moving A Box Polygonshape - Topic Background
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Topic Background
Let's get rid of the mess we made in the previous tutorials and place a nice little car in the scene. Today we put two fixtures on one body to create a more complex object. In this tutorial, we put Luigi in an uncomfortable situation using a DistanceJoint and a RopeJoint.
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- Today we put two fixtures on one body to create a more complex object.
- Let's get rid of the mess we made in the previous tutorials and place a nice little car in the scene.
- In this tutorial, we put Luigi in an uncomfortable situation using a DistanceJoint and a RopeJoint.
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