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I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... Go to to get a 2-year plan plus 4 additional months with a huge discount.
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Each light source now only has its shadowmap updated if one or more axis aligned ... In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ...
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- In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ...
- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
- Each light source now only has its shadowmap updated if one or more axis aligned ...
- Go to to get a 2-year plan plus 4 additional months with a huge discount.
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