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An endless procedurally generated terrain, several vehicles, paged collision, minimap and speedometer with a player to run ... My own implementation of forest scene - demonstrating jMonkey capabilities.

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  • My own implementation of forest scene - demonstrating jMonkey capabilities.
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jMonkeyEngine - single agent simulation

jMonkeyEngine - single agent simulation

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Vehicles - JmonkeyEngine

Vehicles - JmonkeyEngine

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Agent-based Crowd Simulation with recast4j - jMonkeyEngine

Agent-based Crowd Simulation with recast4j - jMonkeyEngine

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Vehicles in jMonkeyEngine

Vehicles in jMonkeyEngine

An endless procedurally generated terrain, several vehicles, paged collision, minimap and speedometer with a player to run ...

jMonkeyEngine - enhanced simulation - UNFINISHED

jMonkeyEngine - enhanced simulation - UNFINISHED

Read more details and related context about jMonkeyEngine - enhanced simulation - UNFINISHED.

jMonkeyEngine - forest test

jMonkeyEngine - forest test

My own implementation of forest scene - demonstrating jMonkey capabilities.

JmonkeyEngine - Procedural World

JmonkeyEngine - Procedural World

Read more details and related context about JmonkeyEngine - Procedural World.

Pathfinding System (no animation)

Pathfinding System (no animation)

Demo of Pathfinding System No animation for this demo. Powered by :

JMonkeyEngine Initial First Person Movement

JMonkeyEngine Initial First Person Movement

Read more details and related context about JMonkeyEngine Initial First Person Movement.

jmonkeyengine - car driving

jmonkeyengine - car driving

driving through a wall of boxes. The collision geometry of the car is a simplified trimesh model.