Simple Notes: My own implementation of forest scene - demonstrating jMonkey capabilities. Screen capture of some accidental transform calculations in triangulating the OpenStreetMap nodes into triangles for the game ...

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Drama Key Requirements

My own implementation of forest scene - demonstrating jMonkey capabilities. Screen capture of some accidental transform calculations in triangulating the OpenStreetMap nodes into triangles for the game ...

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  • Screen capture of some accidental transform calculations in triangulating the OpenStreetMap nodes into triangles for the game ...
  • My own implementation of forest scene - demonstrating jMonkey capabilities.

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jMonkeyEngine tilemap test1

jMonkeyEngine tilemap test1

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jMonkeyEngine tiled map demo

jMonkeyEngine tiled map demo

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01 Jmonkey Engine Game Develop Test

01 Jmonkey Engine Game Develop Test

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TileSet BitMasking with Lighting

TileSet BitMasking with Lighting

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jMonkeyEngine 3.1 - Getting Started Ep. 1 | Setup, Running, Textures, Materials

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Voxels in Space demo (jMonkeyEngine)

Voxels in Space demo (jMonkeyEngine)

A demo that turns fake voxels into asteroids. Uses a bit of perlin noise to make the asteroids look more awesome.

OpenStreetMap data in jMonkeyEngine

OpenStreetMap data in jMonkeyEngine

Screen capture of some accidental transform calculations in triangulating the OpenStreetMap nodes into triangles for the game ...

jMonkeyEngine - forest test

jMonkeyEngine - forest test

My own implementation of forest scene - demonstrating jMonkey capabilities.

jMonkeyEngine - Simple AI implementation

jMonkeyEngine - Simple AI implementation

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shaders - jmonkeyengine

shaders - jmonkeyengine

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