Research Starter: We implement point lights in an engine that didn't have them yet for some reason. We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D ...
Jonathan Blow On Modern Graphics Programming - Entertainment Intent Overview
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Entertainment Intent Overview
We implement point lights in an engine that didn't have them yet for some reason. We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D ...
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- We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D ...
- We implement point lights in an engine that didn't have them yet for some reason.
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