Context Summary: Long roll down out of the textbox, flick up, backflip 5x - You have 6 possible frames to roll out of Zelda's last textbox; only the first 2 ... getting stuck in the tripmine above the water surface so that gauss still works accumulate speed turn valve to get a ramp unleash ...

Lambda Core Cutscene Skip Using Bbox Rotation - Celebrity Where It Fits

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Celebrity Where It Fits

Long roll down out of the textbox, flick up, backflip 5x - You have 6 possible frames to roll out of Zelda's last textbox; only the first 2 ... getting stuck in the tripmine above the water surface so that gauss still works accumulate speed turn valve to get a ramp unleash ...

Core Overview

For some reason, the Hivehand's hornets can trigger both the Resonance Cascade and the teleportation sequence at the end of ...

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  • For some reason, the Hivehand's hornets can trigger both the Resonance Cascade and the teleportation sequence at the end of ...
  • Long roll down out of the textbox, flick up, backflip 5x - You have 6 possible frames to roll out of Zelda's last textbox; only the first 2 ...
  • getting stuck in the tripmine above the water surface so that gauss still works accumulate speed turn valve to get a ramp unleash ...

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Check Reference Notes
Lambda Core cutscene skip using bbox rotation

Lambda Core cutscene skip using bbox rotation

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Tutorial for HL:S Lambda Core Cutscene Skip

Tutorial for HL:S Lambda Core Cutscene Skip

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Consistent Lambda Core Cutscene Skip

Consistent Lambda Core Cutscene Skip

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the easiest way to do a bbox rotation in half-life 2

the easiest way to do a bbox rotation in half-life 2

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Lambda Core Sequence Skip  #halflifegame #halflife #valve

Lambda Core Sequence Skip #halflifegame #halflife #valve

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Half-Life - Lambda Core End Sequence Skip

Half-Life - Lambda Core End Sequence Skip

For some reason, the Hivehand's hornets can trigger both the Resonance Cascade and the teleportation sequence at the end of ...

Lambda Core - gauss worldspawn skip concept

Lambda Core - gauss worldspawn skip concept

getting stuck in the tripmine above the water surface so that gauss still works accumulate speed turn valve to get a ramp unleash ...

Never skipping a cutscene again ๐Ÿ’€

Never skipping a cutscene again ๐Ÿ’€

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Friends Cutscene Skip

Friends Cutscene Skip

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ZL Cutscene Skip w/ Long Roll [see description]

ZL Cutscene Skip w/ Long Roll [see description]

Long roll down out of the textbox, flick up, backflip 5x - You have 6 possible frames to roll out of Zelda's last textbox; only the first 2 ...