Main Topic Lens: In this video, I try to explain how to use the camera to "view" the game. Finishing up the flying saucers plus a little graphics update to the menu.

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In this video, I try to explain how to use the camera to "view" the game. Finishing up the flying saucers plus a little graphics update to the menu.

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  • Finishing up the flying saucers plus a little graphics update to the menu.
  • In this video, I try to explain how to use the camera to "view" the game.

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LibGDX 2D Tutorial #11: Asteroids!

LibGDX 2D Tutorial #11: Asteroids!

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LibGDX Desktop Tutorial (Asteroids) - Part 4 - State Based Game

LibGDX Desktop Tutorial (Asteroids) - Part 4 - State Based Game

In this video, I turn the game into a state-based game. Source: ...

LibGDX Desktop Tutorial (Asteroids) - Part 7 - Creating Asteroids

LibGDX Desktop Tutorial (Asteroids) - Part 7 - Creating Asteroids

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LibGDX Desktop Tutorial (Asteroids) - Part 11 - Player Extra Lives

LibGDX Desktop Tutorial (Asteroids) - Part 11 - Player Extra Lives

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LibGDX Desktop Tutorial (Asteroids) - Part 18 FINAL - Flying Saucers 2

LibGDX Desktop Tutorial (Asteroids) - Part 18 FINAL - Flying Saucers 2

Finishing up the flying saucers plus a little graphics update to the menu. Thanks for watching this series. If you ever make any ...

LibGDX Desktop Tutorial (Asteroids) - Part 3 - Keyboard Input

LibGDX Desktop Tutorial (Asteroids) - Part 3 - Keyboard Input

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Intro to LibGDX

Intro to LibGDX

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LibGDX Desktop Tutorial (Asteroids) - Part 1 - Setting up a desktop project

LibGDX Desktop Tutorial (Asteroids) - Part 1 - Setting up a desktop project

IMPORTANT: I said it doesn't matter which build you use. I was wrong. You must use the build I chose when making this game.

Creating a Simple Game in libGDX

Creating a Simple Game in libGDX

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LibGDX Desktop Tutorial (Asteroids) - Part 2 - Setting up the Camera

LibGDX Desktop Tutorial (Asteroids) - Part 2 - Setting up the Camera

In this video, I try to explain how to use the camera to "view" the game. full source ...