Helpful Context Brief: Our player gets the ability to jump, a bugfix to the Animation module, and some more Axis-Aligned Today we learned how raytracing works, and the basics of some of the simpler acceleration structures, like

Love2D Tutorial Ep44 Rotated Bounding Boxes - Info Guide

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An addendum of sorts where I address an issue with our Class implementation that prevents it from working the way we will want. Today we learned how raytracing works, and the basics of some of the simpler acceleration structures, like

Action Notes

Our player gets the ability to jump, a bugfix to the Animation module, and some more Axis-Aligned In this episode we create a simple vector 2 class with a move function.

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  • Our player gets the ability to jump, a bugfix to the Animation module, and some more Axis-Aligned
  • An addendum of sorts where I address an issue with our Class implementation that prevents it from working the way we will want.
  • In this episode we create a simple vector 2 class with a move function.
  • Today we learned how raytracing works, and the basics of some of the simpler acceleration structures, like

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