Browsing Summary: This one is going to go over some methods/techniques for coding a game like 7 ... I got a bit tired of my simple heightmap-based planets and decided to experiment with
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I got a bit tired of my simple heightmap-based planets and decided to experiment with I got the stone physics working but it's not fully multi threaded so it can be a little slow. This one is going to go over some methods/techniques for coding a game like 7 ...
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- This one is going to go over some methods/techniques for coding a game like 7 ...
- I got a bit tired of my simple heightmap-based planets and decided to experiment with
- I got the stone physics working but it's not fully multi threaded so it can be a little slow.
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