Fast Notes: Features Covered: Fast Conversion from standard terrains Render Baking of final paint jobs to textures. Today I'm working on completing the core game loop, here's my progress and some insight to my thought process and approach.
Megasplat Dev Log 6 - Drama Decision Context
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Drama Decision Context
Features Covered: Fast Conversion from standard terrains Render Baking of final paint jobs to textures. In this video I walk through some of the game to show all of the latest changes and additions! Today I'm working on completing the core game loop, here's my progress and some insight to my thought process and approach.
Essential Details
Today I'm working on completing the core game loop, here's my progress and some insight to my thought process and approach.
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- Today I'm working on completing the core game loop, here's my progress and some insight to my thought process and approach.
- Features Covered: Fast Conversion from standard terrains Render Baking of final paint jobs to textures.
- In this video I walk through some of the game to show all of the latest changes and additions!
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