Main Takeaway: Poor physical behaviour caused by trimesh rigid body objects (the rock in this example). In Blender, vertices that overlap are called "double vertices" or "double verts." Double vertices can cause shading issues and are ...
Meshes Intersecting Blast3D - Pop Culture Useful Overview
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Poor physical behaviour caused by trimesh rigid body objects (the rock in this example). In Blender, vertices that overlap are called "double vertices" or "double verts." Double vertices can cause shading issues and are ...
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- In Blender, vertices that overlap are called "double vertices" or "double verts." Double vertices can cause shading issues and are ...
- Poor physical behaviour caused by trimesh rigid body objects (the rock in this example).
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