Useful Starting Point: Let's draw multiple cubes with different transformations, and apply to them three different textures. In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object.

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In this video we are going to take a look on, how to draw a colored triangle with the deprecated fixed fuction pipeline, or also ... In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object.

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  • In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object.
  • In this video we are going to take a look on, how to draw a colored triangle with the deprecated fixed fuction pipeline, or also ...
  • Let's draw multiple cubes with different transformations, and apply to them three different textures.

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